
MICROSOFT
Vehicles/Animation/EnvironmentsIronworks - XBox Crimson Skies: High Road to Revenge - Awarded Console Action/Adventure Game of the Year
Brigand
Cajun |
Brigand
Redskull |
Hearst
Autogyro |
Mini Gyro |
Rocket
Plane |
FASA - MechCommander 2
These are a few samples from a larger pool of animations I did for MechCommander 2. The models and textures were done by Charles Oines. I rigged and animated a set of motions like walk, run, limp left, limp right, jump, hit front, hit back, get-up front, get-up back, etc. Having to animate a get-up motion of a 50 ton mech with no arms was a challenge.
The buildings. I created them from concept to export based off a list and a short description.
Bushwacker-Limp |
Highlander-Walk |
Hollander-Walk |
Hunchback-Run |
Jagermech-GetUp |
Madcat-Walk |
Uller-Limp |
Werewolf-Run |
Game View |
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Buildings1 |
Buildings2 |
Civilians |
Factoires |
Bridges |
Houses |
Storages |
Tower |
Flight Simulator 2000 - Awarded Computer Simulation of the Year
Boeing
777 |
Beech
King |
Concorde |
Lear Jet |
Sopwith |
Mooney |
Intro Movie |
Game View |
Combat Flight Simulator
Most of the work I did for Combat FlightSim were a series of combat flight manuever movies.
(Unfortunately, I don't have copies to show)
Hangar |
IMP (Microsoft Internal Media Productions)
| Allegiance |
Mir Space
Station |
Mars Rover |
Cart Precision
Racing |