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MICROSOFT
Vehicles/Animation/Environments

Ironworks - XBox Crimson Skies: High Road to Revenge - Awarded Console Action/Adventure Game of the Year

Brigand Cajun
Brigand Redskull
Hearst Autogyro
Mini Gyro
Rocket Plane

 

FASA - MechCommander 2

These are a few samples from a larger pool of animations I did for MechCommander 2. The models and textures were done by Charles Oines. I rigged and animated a set of motions like walk, run, limp left, limp right, jump, hit front, hit back, get-up front, get-up back, etc. Having to animate a get-up motion of a 50 ton mech with no arms was a challenge.

The buildings. I created them from concept to export based off a list and a short description.

Bushwacker-Limp
Highlander-Walk
Hollander-Walk
Hunchback-Run
Jagermech-GetUp
   
 
Madcat-Walk
Uller-Limp
Werewolf-Run
Game View
 
         
Buildings1
Buildings2
Civilians
Factoires
Bridges
         
   
Houses
Storages
Tower

 

Flight Simulator 2000 - Awarded Computer Simulation of the Year

Boeing 777
Beech King
Concorde
Lear Jet
       
Sopwith
Mooney
Intro Movie
Game View

 

Combat Flight Simulator

Most of the work I did for Combat FlightSim were a series of combat flight manuever movies.
(Unfortunately, I don't have copies to show)

Hangar

 

IMP (Microsoft Internal Media Productions)

Allegiance
Mir Space Station
Mars Rover
Cart Precision Racing

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

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